MPC – TFH

The Finest Hours – 2015

I was again lead artist on this show, as well a HoD of the whole of the Vancouver environments department.  I created several coastline matte paintings for this show, as well as some skydomes.  This is one that I worked on at a rate of about 1hr/week for the duration of the show – a fully digital grass bank, blowing in the wind.

 

MPC Jersey Boys 1

Jersey Boys – 2013

This was my first show as CG supervisor, working with Greg Butler as VFX supe.  I oversaw the creation of around 120 shots, which wasn’t a large number – but were split across around 20 sequences, with only a handful of shots in each.  This is one of the few shots I worked on personally – the bowling alley sign which gives the band it’s name.

MPC Dark Shadows

Dark Shadows – 2011

I was made lead artist for the first time mid-way through this show, when the existing lead left.  I set up the WPP (world position pass) projection templates for the cliffs, as well as the Liverpool docks skyline.  I also created the cliff-top as a matte painting, and used a script to re-create a Vue forest ecosystem as a card setup in Nuke.